Description
d3t, part of Keywords Studios Group, is at the forefront of videogame technology and creativity. They work on multiple exciting projects, including EA SPORTS FC™ 26, Hogwarts Legacy, and Marvel’s Guardians of the Galaxy.
The Technical Artist role is a 12-month fixed-term contract based in either Daresbury or Newcastle, with a hybrid working pattern of 3 days per week in the studio.
Responsibilities:
- Establish and maintain project art pipelines throughout the project life-cycle
- Support the art and animation team requirements and assist with resolving technical issues
- Create and integrate in-house toolsets and materials/shaders
- Ensure artwork performance meets guidelines and collaborate with artists to improve asset performance
- Maintain adherence to guidelines and share knowledge with the art team
- Mentor other team members and advise on resourcing concerns and production risks
Requirements:
- Enjoy technical challenges and constraints of real-time game art
- Performance and quality focused
- Excellent working knowledge of Maya and/or 3DS Max and Python
- Strong communication and organisation skills
- Good understanding of current console hardware and game development practices
- Flexible and calm approach with the ability to adapt to change
Desirable skills:
- Knowledge of other scripting languages
- Maya API and programming in C++ or C#
- Familiarity with Unreal Engine or Unity
- Understanding of materials/shaders and PBR workflow
- Published title experience
Benefits:
- 22 days holiday + 3 Festive Studio Closure + Bank Holidays
- Company Pension Scheme
- Flexible Working Hours
- Private Medical Insurance Scheme
- Anti-crunch ethos and supportive working environment
- Free Parking and Company Socials