Description
As a Senior Rigger on the Rainbow Six brand, you'll play a key role in designing and building rigging systems that support the creation of high-quality assets.
Your technical proficiency with character aesthetics will bring immersive, authentic worlds to life.
Working closely with multidisciplinary team members, you'll ensure a cohesive visual style across features, with a core focus on gameplay character elements, such as skinning, physics, and modelling.
Your ability to translate mock-ups into high-quality integrated visualisations will help guide production and inspire the wider art team.
This is more than just a role! It's an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your character rigging come to life in one of the industry's most respected series.
What you'll bring:
- A portfolio/showreel consisting of Character Rigging, ideally with deformation and scene structures.
- Working knowledge of industry-standard 3D software, such as 3DS Max or Maya.
- 3D Modelling experience.
- Ability to mentor Artists and Animators.
- Attention to detail.
- Ideally, experienced in a full development life-cycle.
What we'll provide:
- Everything you need to keep your life in balance - flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year.
- 36 allocated annual work-from-home days.
- Life insurance, income insurance, private healthcare, an annual well-being allowance, and more.
- Generous resources committed to your perpetual personal and professional development.
- Investment in our community - with paid volunteering days.
- Fun and entertainment - with free games, activities, and celebrations.
- Generous relocation support - should you need it.