Description
Job Overview
We are seeking a Staff+ Software Engineer to join our Claude Design team at Anthropic. You will play a key role in shaping the visual storytelling capabilities of Claude, focusing on creating polished visual work such as interactive prototypes, product mockups, slides, and animations.
Responsibilities
- Build and ship user-facing features across our products, and help decide which creative spaces we explore next
- Set technical direction for these products, including editor and canvas architecture, real-time collaboration, and rich import and export
- Own the quality bar for how these products look and feel, treating latency, responsiveness, and reliability as first-class concerns and raising user experience and design considerations early
- Partner with researchers to rapidly prototype experiences around vision and generation capabilities, and help improve the quality of what Claude generates
- Spend time with users and dig into how people actually use what you ship, then turn what you learn into what we build next
- Build the shared foundations that let us launch new creative tools quickly and make them work well together
Requirements
- Strong design sensibility and a high bar for craft, including attention to interaction details, motion, and polish
- Strong full-stack engineering skills, including production frontend and backend work on user-facing web products
- Ability to thrive in ambiguity and be energized by uncertainty
- High agency, good judgment about what matters, and a bias toward shipping
- A deeply user-centric approach: you validate ideas with actual users before over-investing and talk about problems before solutions
- Strong opinions held loosely: you advocate forcefully for ideas but change your mind based on evidence
- Care for Anthropic's mission and the societal impacts of your work
Preferred Qualifications
- Extensive experience working with or building visual collaboration and creative tools
- Experience with UI and UX for AI-powered applications, and fluency collaborating closely with designers
- Deep frontend expertise in canvas rendering, complex editor UIs, design-system tooling, or graphics work, such as WebGL, shaders, 3D, or animation
- Experience with real-time, collaborative applications, such as multiplayer editing and WebSockets
- Background conducting user research, interviews, and usability testing
- Experience building and shipping products from 0 to 1
- Experience building product platforms, primitives, or shared foundations that other products and teams build on top of
- Performance optimization experience, such as profiling, improving rendering, and tracing end-to-end latency
Compensation
The annual compensation range for this role is $405,000-$485,000 USD.
For more fresh new jobs, check out yubhub.co.