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From the employer's careers site First seen 8 Nov 2026

Software Engineer, C++ - EA SPORTS FC

Electronic Arts Bucharest, Romania Hybrid senior full-time

The employer hasn't listed a salary.

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Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

As an Engineer, you'll develop cutting-edge technology, tools, and frameworks to shape the next big leap forward. Collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience. Get ready to leave your mark on the next major evolution of EA SPORTS FC!

Responsibilities:

  • Participate in the design and development of core systems.
  • Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of a feature.
  • Help drive technical innovation and excellence, optimising code for performance, scalability, and maintainability.
  • Work with designers and producers to translate creative concepts into reliable software solutions.
  • Be responsible for your own work, collaborating in code reviews and contributing to the quality of the code base.
  • Share progress with your team, reporting to technical leadership and production, collaborating with the wider team and being an active participant in team culture.

Qualifications:

  • 3+ years experience in software engineering, preferably within game development.
  • Strong experience working in C++ software development at a professional level.
  • Experience debugging complex bugs through multiple techniques.
  • Strong knowledge of object-oriented programming and OO design principles.
  • Ability to quickly understand existing and unfamiliar code and modify it.
  • Experience communicating and collaborating with multiple disciplines.
  • Familiarity with scripting languages e.g. Python, Lua and C#.
  • Experience working on PC and either/or PlayStation and Xbox.
  • Previous exposure to Timeline/Sequencer tools for Cinematic and experience with Characters, Controls, Camera systems and animation engineering would be a plus.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.

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Skills

Required

Nice to have

  • Timeline/Sequencer tools for Cinematic
  • Characters
  • Controls
  • Camera systems
  • animation engineering

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-C-EA-SPORTS-FC/216539

Apply on Electronic Arts