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From the employer's careers site First seen 13 Nov 2026

Chef·fe d’équipe éclairagiste - Franchise Assassin’s Creed

Ubisoft Québec City, QC senior full-time

The employer hasn't listed a salary.

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Description

As a Lighting Team Lead at Ubisoft Québec, you will lead a small team of artists responsible for lighting in the Assassin's Creed franchise, while directly participating in production.

You will combine your lighting expertise with human management, planning, and coordination to support your team's progress and artistic and technical objectives.

Key Responsibilities:

  • Provide individual follow-up and mentorship to team members, considering their strengths, needs, and goals
  • Foster a collaborative work environment that supports autonomy, knowledge sharing, and well-being
  • Plan and coordinate team work, clarify objectives and expectations, and allocate tasks according to skills, capacity, workload, and deadlines
  • Monitor deliverables, anticipate production risks, adjust plans, and communicate priorities and issues to stakeholders
  • Facilitate collaboration between departments, sites, and subcontractors to manage dependencies and resolve lighting issues
  • Contribute directly to lighting production, including environments, gameplay sequences, and cinematics
  • Ensure respect for artistic direction, playability needs, narrative requirements, and engine constraints while optimising visual quality and performance
  • Collaborate with technical art direction and programming teams to develop and improve lighting tools and features
  • Participate in artistic and technical validation, integrate feedback, and evolve guidelines and best practices

Qualifications:

  • Relevant experience in video game lighting, ideally in AAA game production
  • Good understanding of light behaviour, colour, image composition, and lighting artistic principles
  • Knowledge of real-time and pre-rendered lighting, as well as technical and performance constraints of game engines
  • Understanding of video game production stages and interactions between departments
  • Ability to plan and coordinate team work while participating in production, adapting to changes
  • Strong interest in human management and artist development, with ability to mobilise the team in a collaborative spirit
  • Proactivity, problem-solving skills, and experience in managing, mentoring, or guiding artists are assets

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Skills

Required

  • lighting
  • team management
  • game development
  • artistic direction
  • technical art

Nice to have

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.smartrecruiters.com/Ubisoft2/744000161311989-chef-fe-d-equipe-eclairagiste-franchise-assassin-s-creed

Apply on Ubisoft