Description
Electronic Arts is seeking a Technical Artist Intern to join their EA SPORTS Tech team in Vancouver for an 8-month term starting in May 2027. The intern will work closely with the Technical Art team to support the technical delivery of content by developing tools, pipelines, and workflows across a distributed production environment.
Responsibilities:
- Collaborate with peers and Technical Art Directors to support game and studio vision, provide and receive feedback, and continuously improve.
- Work with content creators to understand issues and requirements, offering support.
- Assess, design, implement, and maintain content creation tools, pipelines, and workflows.
- Learn and familiarize yourself with multiple technologies, technical concepts, ideas, and problems.
Requirements:
- Legally authorized to work in Canada for the entire internship.
- Enrolled in an accredited degree program, returning to school for at least one semester after the internship.
- Graduating in May 2028 or later.
- Foundational experience with 3D concepts such as modeling, texturing, rendering, and lighting.
- Basic familiarity with game engine workflows, asset pipelines, and profiling.
Preferred Technical Skills:
- Knowledge of 2D and 3D art packages (Maya and Photoshop desired).
- Experience in scripting and programming (Python and C# desired).
- Exposure to AI/ML-based techniques for content creation.
The ideal candidate is currently pursuing a degree in Computer Science, Software Engineering, or a related technical discipline, with entry-level experience and relevant extracurricular activities.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/it_IT/careers/JobDetail/Technical-Artist-Co-op/216406