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Electronic Arts

Level Artist - EA SPORTS FC

Electronic Arts
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hybrid senior temporary Vancouver, British Columbia

First indexed 12 Aug 2026

Description

We are seeking a Level Artist to join the EA SPORTS FC team at Electronic Arts in Vancouver, Canada. As a Level Artist, you will work on creating high-quality benchmark content, including individual assets, levels, sets, stadiums, and complex worlds for our players.

The EA SPORTS FC Art team is a global community of content creators focused on growing the love of sports through inspiring visuals and immersive experiences. You will collaborate with internal and external teams to achieve diverse and engaging worlds and gameplay levels.

Responsibilities:

  • Create high-quality benchmark content, from individual assets to levels, sets, or stadiums/arenas and complex worlds.
  • Create and maintain schematic and logic-based hook-ups for level environments.
  • Set dress locations, conveying depth and storytelling in the way assets are composed.
  • Deconstruct concept art, reference imagery, and style guides into efficient asset lists.
  • Participate in the level building process, from initial grey-block rapid layout to final assets.
  • Break down tasks, assemble reference material, and oversee the work of internal and external artists.
  • Troubleshoot and create workflows and documentation.
  • Collaborate with other Artists, Tech Artists, and Leads.
  • Integrate assets into the game to ensure they fit seamlessly into the design and style.

Qualifications:

  • 3+ years of production experience with asset creation and overseeing entire levels.
  • Expert knowledge of Maya or similar 3D modeling software.
  • Exceptional asset creation abilities (hard surface, architecture, and/or organic assets).
  • Experience working methodically from initial grey-block through to final assets.
  • Strong sense of proportion, scene composition, and lighting.
  • Well-versed in assessing scope, making recommendations, and delivering on time and to quality.
  • Experience working with content-driven game engines (e.g., Unreal, Frostbite, Unity).
  • Experience collaborating with designers, engineers, and tech artists.
  • High fidelity modeling skills and ability to paint photorealistic surfaces using industry-standard 3D paint software.
  • Experience with photogrammetry, ZBrush, and Substance Designer is a plus.
  • Experience working with outsource vendors is a plus.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/zh_CN/careers/JobDetail/Level-Artist-EA-SPORTS-FC/215660