Description
We are seeking a Systems Software Engineer to join the EA SPORTS™ FC team in Bucharest, Romania. As a Systems Software Engineer, you will help push our primary systems and shared engine into the future. You will work on maintaining a broad view of the game and engine systems, looking for ways to improve performance, utility, and capabilities for our players and workflow enhancements to our development team.
Responsibilities:
- Collaborate with design and other engineers to provide feedback and create clear and estimable technical designs
- Provide tested and high-quality technical implementations that meet requirements
- Be aware of how technical implementation impacts performance and memory budgets
- Look for ways to increase team efficiency through tooling or workflow enhancements
- Contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts
Qualifications:
- Experience with the development craft and show interest in systems-level work
- Understanding of C++ language, best practices, and architectural considerations
- Experience with parallel programming considerations, resource management, and hardware architecture
- Experience in engine development
- 3 years of experience with C++
- Understanding of x86 assembly
- Experience with performance and memory profiling tools
- Experience in embedded systems
- Experience in job-based architectures
- Communicate well with non-technical partners
Benefits:
- Comprehensive benefits package, including medical coverage, mental wellness support, retirement savings, paid time off, parental leave, free games, and more
- Flexible work arrangements, including hybrid work options
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fr_CA/careers/JobDetail/Systems-Software-Engineer-EA-SPORTS-FC/215924