Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. The EA SPORTS FC Tech Art team is a global community of technical creators, fueled by imagination and a unified passion to grow the love of sports for players worldwide through inspiring visuals and immersive experiences.
The Technical Artist serves as a bridge between artists and engineers, working closely with artists, project managers, SEs, and the Technical Art team. Main areas of responsibility include asset optimization, content management/integration, and game development.
Responsibilities:
- Support 3D artists, working with Python and DCCs
- Optimize assets, manage content workflow, and integrate it into game engines
- Troubleshoot technical issues that arise on projects
- Collaborate with game team partners, liaising between art and game teams
Qualifications:
- At least 2 years of modern game engine production and development experience
- Hands-on experience in in-game performance-related optimizations
- Experience with content workflow in game engines
- Professional programming experience, with C++ being a bonus
- Bachelor's degree in a related field (Art, Design, Mathematics, Engineering, or Computer Science)
- Effective communication skills with different audiences
- Solutions provider with testing and debugging technical issues
- Willingness to solve new problems and think creatively
- Passion for games is a plus
Benefits:
- Comprehensive benefits package, including health services, mental well-being support, retirement savings, paid time off, family leaves, free games, and more
- Flexible work arrangements, with hybrid work model
- Opportunity to work on high-profile sports games and contribute to the future of football fandom
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fi_FI/careers/JobDetail/Technical-Artist/215674