Description
Electronic Arts is seeking a talented and experienced Animator to join the FC Gameplay team in Vancouver, BC. As a Gameplay Animator, you will be responsible for supporting the development of current and next-generation gameplay animation using Motion Matching, Machine Learning, and in-engine techniques.
Your responsibilities will include:
- Working closely with the director to understand the vision for gameplay
- Curating, editing, polishing, and implementing motion capture data into animation sets with a keen eye for quality
- Collaborating with designers to ensure animation is aligned with design goals for animation features
- Providing feedback on rigs, tools, and animation with technical artists/animators
- Collaborating with the animation and engineering team to solve unique animation challenges
The ideal candidate will possess a strong understanding of animation principles and anatomy, especially in relation to athletic movement. Proficiency in standard industry tools such as Autodesk Maya/Motionbuilder is required. Excellent problem-solving skills and the ability to work under tight deadlines are also essential.
In terms of qualifications, you will need:
- A strong understanding of animation principles and anatomy, especially in relation to athletic movement
- Proficiency in standard industry tools such as Autodesk Maya/Motionbuilder
- Highly self-motivated and ability to work under tight deadlines
- Excellent problem-solving skills
- Passion for games and sports is a bonus
Electronic Arts offers a comprehensive benefits package that supports a balanced life, including medical insurance, mental health support, retirement savings, paid time off, family leave, and free games.