Description
Electronic Arts is seeking a Technical Artist to join the EA SPORTS FC studio in Vancouver. As a Technical Artist, you will be part of the Technical Art Team, which helps push visual boundaries and experiences for players. The team invests in future technologies, shared tooling, and production workflows, combining creativity and imagination with technical expertise.
The Technical Artist role involves bridging the gap between artists and engineers, working closely with artists, project managers, SEs, and the Technical Art team. Key areas of responsibility include art production workflows, tools, pipelines, asset optimization/integration, and shader development. The ideal candidate will have at least 3 years of cinematic/games production experience, a bachelor's degree in a related field, and extensive experience scripting/programming in Python and C#.
Responsibilities:
- Develop and maintain art production workflows, tools, and pipelines
- Optimize and integrate assets
- Develop shaders
- Collaborate with artists, engineers, and project managers
- Troubleshoot technical issues
Qualifications:
- At least 3 years of cinematic/games production experience
- Bachelor's degree in a related field (desired)
- Extensive experience scripting/programming in Python and C#
- Knowledge of 3D art packages (Maya)
- Strong problem-solving skills
- Excellent communication skills
Benefits:
- Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games
- Opportunity to work on a high-profile game franchise
- Collaborative and dynamic work environment