Description
Electronic Arts is seeking a Gameplay Software Engineer to join the EA SPORTS™ FC team in Vancouver, British Columbia, Canada. As a Gameplay Software Engineer, you will be responsible for bringing the vision of artists and designers to life by designing and writing code that runs and controls the game.
Responsibilities:
- Design and write code that runs and controls the game, incorporating and adapting existing libraries and writing custom code
- Prototype new mechanics to prove designs and improve on mechanics
- Design technical designs for Gameplay systems
- Develop tools and workflows to produce new game features
- Work with a proprietary engine to develop shareable code and interface correctly with the engine
Qualifications:
- Bachelor's degree in computer science or related field, or equivalent training and professional experience
- Proficiency with C++ and experience in object-oriented design and implementation
- Experience architecting and implementing A.I., character control, multiplayer, or other gameplay-related systems
- Demonstrated knowledge of good software programming practices
- Understanding of multithreaded architectures and synchronization principles
- Excellent debugging experience using tools to help debug
- Understand performance implication of Gameplay systems & algorithms and how to improve
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/sv_SE/careers/JobDetail/Gameplay-Software-Engineer-FC/213700