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Electronic Arts

Gameplay Software Engineer - EA SPORTS™ FC

Electronic Arts
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hybrid mid full-time Vancouver, British Columbia

First indexed 2 Sept 2026

Description

Electronic Arts is seeking a Gameplay Software Engineer to join the EA SPORTS™ FC team in Vancouver, British Columbia, Canada. As a Gameplay Software Engineer, you will be responsible for bringing the vision of artists and designers to life by designing and writing code that runs and controls the game.

Responsibilities:

  • Design and write code that runs and controls the game, incorporating and adapting existing libraries and writing custom code
  • Prototype new mechanics to prove designs and improve on mechanics
  • Design technical designs for Gameplay systems
  • Develop tools and workflows to produce new game features
  • Work with a proprietary engine to develop shareable code and interface correctly with the engine

Qualifications:

  • Bachelor's degree in computer science or related field, or equivalent training and professional experience
  • Proficiency with C++ and experience in object-oriented design and implementation
  • Experience architecting and implementing A.I., character control, multiplayer, or other gameplay-related systems
  • Demonstrated knowledge of good software programming practices
  • Understanding of multithreaded architectures and synchronization principles
  • Excellent debugging experience using tools to help debug
  • Understand performance implication of Gameplay systems & algorithms and how to improve
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/sv_SE/careers/JobDetail/Gameplay-Software-Engineer-FC/213700