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Electronic Arts

Game Developer - Real-time Graphics

Electronic Arts
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senior full-time

First indexed 22 Sept 2026

Description

Join Electronic Arts' FC Mobile Shanghai studio as a Game Developer - Real-time Graphics.

We create high-quality mobile games for global players, focusing on innovative gameplay and stunning visuals.

Job Description

  • Develop and enhance game features using our existing game engine
  • Implement and optimize real-time shaders, dynamic lighting, and post-processing effects
  • Create new tools and improve existing ones
  • Identify performance bottlenecks and optimize game performance
  • Collaborate with designers and artists to ensure seamless integration
  • Assist with technical documentation and software architecture
  • Provide regular project updates and risk assessments

Requirements

  • 5+ years of experience in real-time graphics or rendering development for games
  • Strong understanding of 3D math, GPU architecture, and graphics APIs (Metal, Vulkan, DirectX)
  • Experience with iOS and Android platform rendering performance analysis and optimization
  • Proficiency in C++ and at least one shader language (HLSL, GLSL)
  • Practical experience with developing internal game engines or modifying commercial engines (Unreal Engine, Unity)
  • Collaborative mindset with excellent communication skills

What We Offer

  • Comprehensive benefits package, including health insurance, mental wellness support, retirement savings, paid time off, and free games
  • Opportunities for growth and professional development
  • Collaborative and inclusive work environment
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/zh_CN/careers/JobDetail/216311-Rendering-Engineer-III/216311