Description
Electronic Arts is seeking a DevOps engineer with strong Linux experience to join the team responsible for EA's Perforce source control platform.
As a DevOps engineer, you will eliminate manual work by turning scripts and repetitive procedures into reliable automation, reducing the need to log directly into servers, and operating infrastructure safely at scale.
Responsibilities:
- Build scalable automation with Ansible
- Develop Terraform-based Infrastructure as Code
- Automate provisioning, configuration, patching, upgrades, and maintenance
- Operate and troubleshoot large Linux environments across cloud, VM, and bare metal
- Participate in support rotations, incident response, and service recovery
- Work directly with game teams on source control, performance, and infrastructure issues
- Improve CI/CD, monitoring, alerting, and platform reliability
Requirements:
- 5+ years of DevOps, infrastructure, systems, or platform engineering experience
- 5+ years of strong hands-on Linux administration and troubleshooting experience
- 3+ years of hands-on Ansible experience building and maintaining automation
- Experience with Terraform and Infrastructure as Code
- Strong scripting skills with Python, Bash, PowerShell, or similar
- Experience with source control such as Git, SVN, Perforce, ClearCase, or similar
- Experience with production support, CI/CD, monitoring, and logging
- Strong communication skills
Nice to Have:
- Perforce Helix Core experience
- Azure experience
- Experience supporting large-scale developer platforms
- Game industry experience
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ko_KR/careers/JobDetail/Software-Engineer-III/216320