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Electronic Arts

Principal Technical Artist

Electronic Arts
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hybrid senior full-time Montreal, Quebec

First indexed 26 Aug 2026

Description

Electronic Arts is seeking a Principal Technical Artist to join their Research & Engineering team. As a Principal Technical Artist, you will work at the intersection of art and technology, collaborating with scientists, engineers, and designers to define the future of game world creation using advanced AI technologies.

You will be responsible for:

  • Designing novel technologies to bring game worlds to life
  • Developing new approaches to enable art for game worlds at scale
  • Implementing solutions to complex art challenges
  • Collaborating with other developers to improve visual quality
  • Participating in team efforts to create demos
  • Translating creative goals into practical technical solutions
  • Developing tools and workflows to make art creation easier

Requirements:

  • 15+ years of experience in AAA game development
  • Proficiency in major engines such as Unreal, Unity, or proprietary
  • Comprehensive understanding of content production pipelines
  • Strong artistic sensibility and attention to visual quality
  • Familiarity with scripting languages and compiled programming languages
  • Understanding of console and PC hardware architectures
  • Experience with AI tools like Claude Code
  • Portfolio or demo reel showcasing relevant technical artwork

Benefits:

  • Competitive salary
  • Comprehensive benefits package, including medical insurance, mental health support, retirement plan, paid time off, and free games
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ko_KR/careers/JobDetail/Principal-Technical-Artist/215623