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Electronic Arts

Technical Artist (Tools)

Electronic Arts
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hybrid mid temporary Vancouver, British Columbia

First indexed 7 Aug 2026

Description

We are seeking a Technical Artist (Tools) to join the EA SPORTS Technology team. As a Technical Artist, you will develop pipelines, workflows, and technology innovations used by content creators across all of EA SPORTS.

Responsibilities:

  • Develop content production tools, pipelines, asset optimization/integration, and workflows
  • Partner with development teams to build shared and scalable solutions
  • Assume ownership over technical issues and bring them to resolution

Qualifications:

  • At least 3+ years of cinematic/games production experience
  • Bachelor's degree (or equivalent experience) in a related field
  • Effective communication skills with different audiences
  • Proficient scripting/programming in Python or C#
  • Experience with 2D/3D art packages such as Maya, Photoshop, Houdini
  • Solutions-provider with testing and debugging technical issues
  • Experience with asset optimization challenges/techniques
  • Willingness to jump into the unknown and solve new problems

Benefits:

  • Comprehensive approach to benefits, including physical, emotional, financial, professional, and social well-being
  • Locally tailored packages may include healthcare, mental health support, retirement savings, paid and family leaves, free games, and more
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/pl_PL/careers/JobDetail/Technical-Artist-Tools-EA-SPORTS-Technology/213861