Description
Electronic Arts creates top-notch entertainment, inspiring players and fans globally. EA SPORTS™ FC is revolutionizing gaming by driving transformational change in how games are made and played.
As a Machine Learning Engineer on the EA SPORTS™ FC Gameplay Advanced Team, you will focus on building a generative system to produce poses at runtime. Your responsibilities include:
- Developing and maintaining a complete animation data pipeline for ML training
- Building stress tests to validate model robustness and performance
- Gathering and analyzing live deployment data to identify issues and optimize model performance
- Gathering, annotating, and synthesizing training data using EA FC mocap, real-world volumetric data, and feedback from animation experts
- Sharing results through shipping features, presentations, papers, prototypes, and interactive demonstrations
- Staying current with latest ML and animation advancements, collaborating with production, design, and art teams to identify and drive impactful projects
- Applying machine learning techniques to develop high-quality human motion models that respond quickly to real-time controller input
Requirements:
- BS in Computer Science, Mathematics, or a related field, or equivalent professional experience
- Proficiency in Python
- 2+ years of industry experience within Machine Learning projects
- Experience with 3D animation, 3D transformations, linear algebra
- Familiarity with ML frameworks like PyTorch or TensorFlow
- Familiarity with C++
Nice to have:
- Experience optimizing ML models for real-time, memory- and compute-constrained environments
- Experience with ML Applications in the game/entertainment domain
- Experience in imitation learning (IL)
- Familiarity using 3D animation tools and/or game engines a bonus
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/pl_PL/careers/JobDetail/Machine-Learning-Engineer-FC/215861