Description
Electronic Arts is seeking a Rendering Engineer Intern to join the Apex Legends team in Vancouver.
As a Rendering Engineer Intern, you will work with experienced engineers to develop tools, workflows, and runtime for creating stunning graphics for Apex Legends. Your tasks may include implementing rendering features, fixing bugs, and optimizing code.
Responsibilities:
- Develop high-quality rendering tools and systems for Apex Legends
- Collaborate with artists and engineers to provide effective art and content workflows
- Work on performance profiling and optimization for PC and consoles
Qualifications:
- Currently pursuing a bachelor's degree in Computer Science or a related field
- Knowledge of real-time computer graphics
- Proficiency in shader and C++ coding
- Experience with modern graphics APIs (DX12, Vulkan, Metal)
- Familiarity with profiling and optimization techniques
- Experience working in collaborative environments
Benefits:
- Competitive compensation
- Comprehensive benefits package, including medical insurance, mental wellness support, pension plan, paid time off, family leave, free games, and more
Note: This is a temporary internship position, and applicants must be available for a full-time paid internship in the summer of 2027.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/es_ES/careers/JobDetail/Rendering-Engineer-Intern/216222