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Electronic Arts

Sr. Software Engineer

Electronic Arts
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hybrid senior full-time Vancouver, British Columbia

First indexed 8 Aug 2026

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. All employees are part of the story here, part of a connected community across the globe. A place where creativity thrives, new perspectives are welcomed, and ideas matter. One team where everyone is involved in the games.

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We're a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.

The Data & Insights (D&I) team transforms data into actionable insights that power EA. We guide strategy and governance, build data and AI solutions, and ensure personalization experimentation and analytics; partnering across teams to improve decisions and create more meaningful player experiences.

The Data & Insights (D&I) Data Group develops a unified Big Data pipeline across all franchises at Electronic Arts. Our live service platform incorporates data collection, ingestion, processing, real-time streaming analytics, access, and visualisation - all built on a modern, cloud-based tech stack with modern tools.

As a Senior Software Engineer, you will lead the delivery of critical systems and services. You will collaborate across teams to build scalable, reliable, and efficient solutions and help shape engineering best practices. You will report to the Senior Engineering Manager.

Responsibilities:

  • Lead the design, development, and operation of complex, scalable systems and services with high reliability and performance requirements.
  • Oversee major services, ensuring their long-term maintainability, scalability, and operational health.
  • Drive system architecture and design discussions, influencing technical direction with different teams.
  • Build large-scale data pipelines and real-time streaming systems using modern distributed technologies.
  • Implement monitoring, alerting, and observability practices.
  • Identify technical debt, driving improvements in system quality, performance, and developer productivity.

Qualifications:

  • 7+ years of professional software engineering experience building and operating large-scale systems.
  • Proficiency in Java.
  • Experience designing and building scalable backend systems and APIs.
  • Hands-on experience with data pipelines, real-time streaming technologies (e.g., Kafka, Flink, Storm), or large-scale data processing systems.
  • Experience working with cloud platforms (preferably AWS) and distributed infrastructure.
  • Understanding of system reliability, observability, and performance optimization techniques.
  • Experience with database technologies (relational, NoSQL, or columnar) and data modelling at scale.
  • Familiarity with containerization and orchestration tools (e.g., Docker, Kubernetes).
  • Experience with CI/CD systems and modern software development practices.

This is a hybrid remote/in-office role.

About Electronic Arts We pride ourselves on having a broad portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that empowers you to reach your potential, to creating space for learning and experimenting, we enable you to do great work and pursue opportunities for growth.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ms_MY/careers/JobDetail/Sr-Software-Engineer/213715