Description
We are seeking a Sound Design Intern to join our team at EA Studios - DICE Stockholm. As a Sound Design Intern, you will work under the guidance of a Lead Sound Designer to create and implement sound designs for our games.
The internship is for 6 months, starting in late January 2027, and will be a hybrid arrangement with a minimum of 3 days onsite per week.
Responsibilities:
- Create content in line with existing designs and audio direction and implement it into the game using the Frostbite game engine.
- Refine the content and its supporting logic to ensure it is fit for purpose and improve quality, through playtesting and feedback sessions.
- Provide and respond to audio feedback and be an active mixer for your assets, and provide feedback on the title's overall mix.
Eligibility:
- You must be currently enrolled at a university or education provider in Sweden with a planned internship period.
- You are eligible to work in Stockholm, Sweden, without the need for visa/relocation support.
- You are available to commence a full-time 6-month placement at the end of January 2027.
Skills:
- Experience of designing sounds for interactive or linear media.
- Proficient skills with modern studio hardware, editing and designing techniques, and software such as Reaper, ProTools, Sound Forge, Waves, IzoTope RX.
- Desire to develop your game audio production, implementation, and engineering skills.
- Knowledge of audio middleware, e.g. WWISE, FMOD, Unreal, Unity are beneficial but not essential.
- Knowledge of graphical audio programming, e.g. Reaktor, Max-MSP, Pure Data, is beneficial.
Benefits:
- Competitive salary
- Opportunities for professional growth and development
- Collaborative and dynamic work environment
- Access to cutting-edge technology and tools
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fr_CA/careers/JobDetail/Sound-Design-Intern/216299