Description
As a Character Artist at Electronic Arts, you will play a crucial role in creating top-tier video game characters. You will be part of the EA SPORTS ART team, a global community of content creators covering Characters, Environments, Lighting, Project Management, Technical Art, and Visual Effects.
Your responsibilities will include:
- Creating amazing character models based on scan data, photo references, or traditional 3D means
- Developing high-fidelity 3D models, textures, and materials for characters and accessories
- Collaborating with the game engine team to ensure seamless integration of characters into the game
- Working efficiently with 3D modeling, sculpting, and texturing software such as Maya, Z-Brush, and Photoshop
To qualify for this role, you will need:
- 3+ years of industry experience in character creation production
- Expertise in high-fidelity 3D modeling, sculpting, and texturing techniques
- Experience with PBR texture/material workflows and physical materials
- Proficiency in Maya, Z-Brush, and Photoshop
- Ability to work with content-driven game engines such as Unreal, Frostbite, or Unity
- Strong understanding of 3D modeling, topology, and UV layout
We offer a comprehensive benefits package, including health services, mental well-being support, retirement savings, paid time off, and more.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fi_FI/careers/JobDetail/Character-Artist-EA-Sports-FC/215657