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Electronic Arts

Software Engineer, C++ (12 Month Temporary)

Electronic Arts
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hybrid senior temporary Bucharest, Romania

First indexed 5 Oct 2026

Description

Electronic Arts is seeking a Software Engineer, C++ (12 Month Temporary) to work on the EA Sports FC Ultimate Team game mode. As a C++ Engineer, you will work on the client side of the game, using C++ technology to design and implement features, maintain and improve the UI Framework and Frostbite add-ons.

Responsibilities:

  • Design and implement features for EA Sports FC Ultimate team game mode
  • Design, maintain, implement, test and debug code, pipelines and other Ultimate Team related sub-components and packages
  • Work with Server Engineers, Production and Interface Designers to gather requirements and write technical design specifications
  • Report to one of the EA Sports FC ultimate team's managers and work with peers to develop FC Ultimate team features

Requirements:

  • 4+ years experience in C++ software development
  • Object-oriented programming experience and OO design principles
  • Experience in UI technologies (Qt, Unity or Unreal UI frameworks or web front-end development) is desirable
  • Familiarity with ActionScript and scripting languages (Python, Lua), C# and SQL is desirable
  • Demonstrates curiosity and openness toward new technologies, proactively upskilling and applying new knowledge to improve individual and team outcomes
  • Ability to work with existing and unfamiliar code, identify, analyze, and resolve complex issues
  • Build strong partnerships with peers and stakeholders
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/pl_PL/careers/JobDetail/Software-Engineer-C-EA-SPORTS-FC-12-Month-Temporary/216290