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onsite senior full-time Shanghai

First indexed 25 Aug 2026

Description

Electronic Arts creates incredible entertainment experiences that inspire players and fans worldwide. Here, everyone is part of the story, part of a community that connects people globally. It's a place where creativity thrives, new perspectives are welcomed, and ideas matter. The team at EA Create, a collective of content production teams, works with EA Studios game teams to bring outstanding visuals, audio, and technology to life.

As an Environment Artist, you will be the point of contact between teams, aligning vision and goals with directors while having direct creative input and planning. You will oversee and follow the art team's work and quality specific to 3D asset creation, focusing on quality consistency, performance, technical pioneering, and team growth. You will report to and work under the guidance of the world domain lead and senior artists.

Responsibilities:

  • Assist the Art Director in driving and maintaining high visual quality of world assets, inspiring and aligning with the project vision.
  • Partner with AD and other departments to improve the work pipeline, researching art styles, adapting new techniques, tools, and workflows.
  • Collaborate with Production managers to manage the project art team's daily activities.
  • Identify potential risks in production and work with partners to develop mitigation plans.
  • Create a fun and inspirational environment while coaching artists by providing reviews, growth plans, and assisting in their skills development.
  • Deliver feedback to internal and external teams to maintain art style understanding and quality for the project.

Required Qualifications:

  • 5+ years of experience in AAA game production as an environment lead or experienced artist.
  • Excellent understanding of hard-surface modeling and texturing.
  • Versatile skill set for a broad range of art styles.
  • Experience contributing to creative briefs, visual targets, and prototypes.
  • Expertise in PBR workflows and a curiosity to explore new workflows in the industry.
  • Ability to collaborate with others, polish art quality with other art teams, and complete optimization, implementation, and debugging passes for assets with the TA team.
  • Ability to provide precise and concise feedback in various forms: verbal, written, paint-over, and presentation.
  • Mainstream game engine experience.

Benefits: Electronic Arts offers a comprehensive benefits package focused on physical, emotional, financial, professional, and community well-being to support a balanced life. Benefits may include medical insurance, mental wellness support, pension plans, paid time off, family leave, free games, and more.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/es_ES/careers/JobDetail/Environment-Artist/216000