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Electronic Arts

Technical Artist (DCC) - EA SPORTS FC

Electronic Arts
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hybrid mid temporary $86,600 - $118,600 CAD Vancouver, British Columbia

First indexed 14 Aug 2026

Description

We are seeking a Technical Artist (DCC) to join our EA SPORTS FC team at Electronic Arts in Vancouver, Canada.

As a Technical Artist, you will serve as a bridge between artists and engineers, working closely with artists, project managers, and the Technical Art team. Your main areas of responsibility will include asset optimization, content management/integration, and game development.

The ideal candidate will have at least 2 years of modern game engine production and development experience, hands-on experience in in-game performance-related optimizations, and experience with content workflow in game engines.

Responsibilities:

  • Work closely with 3D artists, using Python and DCCs
  • Optimize assets, manage content, and integrate it into the game
  • Collaborate with artists, engineers, and project managers to resolve technical issues
  • Troubleshoot and debug technical problems

Qualifications:

  • 2+ years of game engine production experience
  • Experience with in-game performance optimizations
  • Content workflow experience in game engines
  • Professional programming experience (C++ a plus)
  • Bachelor's degree in a related field (Art, Design, Mathematics, Engineering, or Computer Science)
  • Excellent communication skills
  • Ability to think creatively and solve technical challenges

Benefits:

  • Competitive salary ($86,600 - $118,600 CAD)
  • Vacation time (3 weeks per year)
  • Sick time (10 days per year)
  • Extended health, dental, and vision coverage
  • Basic life insurance

About Electronic Arts: Electronic Arts is a leading game development company with a diverse portfolio of games and experiences.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/fr_CA/careers/JobDetail/Technical-Artist-EA-SPORTS-FC-TFT/215674