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Electronic Arts

Senior Audio Software Engineer

Electronic Arts
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hybrid senior full-time Stockholm, Stockholm County

First indexed 18 Sept 2026

Description

As a Senior Audio Software Engineer at Electronic Arts, you will leverage your expertise in Frostbite and audio middleware to develop next-generation audio solutions for sound effects, voice, and music. You will collaborate with researchers, engineers, and designers to tackle complex audio content creation challenges in video games.

Responsibilities:

  • Partner with cross-functional teams to brainstorm and implement innovative audio solutions.
  • Author and evaluate audio assets, providing constructive feedback.
  • Develop tools and workflows that enable audio creators to work more efficiently.
  • Integrate audio solutions that complement or extend engine capabilities.
  • Create compelling demos showcasing AI-driven audio applications.

Requirements:

  • 8+ years of experience in game audio development with AAA game titles.
  • Expertise in real-time audio systems, content pipelines, and audio middleware.
  • Proficiency in C++ for real-time systems and Python for ML applications.
  • Experience with AI-driven audio technologies and machine learning models.
  • Strong artistic background or sensibility for high-fidelity audio.

Benefits:

  • Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games.
  • Opportunity to work in a dynamic environment that encourages creativity, curiosity, and growth.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/zh_CN/careers/JobDetail/Senior-Audio-Software-Engineer/216092