Description
As a Senior Audio Software Engineer at Electronic Arts, you will leverage your expertise in Frostbite and audio middleware to develop next-generation audio solutions for sound effects, voice, and music. You will collaborate with researchers, engineers, and designers to tackle complex audio content creation challenges in video games.
Responsibilities:
- Partner with cross-functional teams to brainstorm and implement innovative audio solutions.
- Author and evaluate audio assets, providing constructive feedback.
- Develop tools and workflows that enable audio creators to work more efficiently.
- Integrate audio solutions that complement or extend engine capabilities.
- Create compelling demos showcasing AI-driven audio applications.
Requirements:
- 8+ years of experience in game audio development with AAA game titles.
- Expertise in real-time audio systems, content pipelines, and audio middleware.
- Proficiency in C++ for real-time systems and Python for ML applications.
- Experience with AI-driven audio technologies and machine learning models.
- Strong artistic background or sensibility for high-fidelity audio.
Benefits:
- Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games.
- Opportunity to work in a dynamic environment that encourages creativity, curiosity, and growth.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/zh_CN/careers/JobDetail/Senior-Audio-Software-Engineer/216092