Description
Ubisoft Chengdu is seeking a Senior Weapon Concept Artist to join our team. As a Senior Weapon Concept Artist, you will be responsible for creating realistic style character concept art for FPS games.
Responsibilities:
- Create concept designs with rich detail and photorealistic aesthetics through techniques such as photobash.
- Work closely with designers to consider gameplay implications and the overall player experience.
- Assist 3D Leads and Level Artists to help define and visualize details within a level.
- Research and collect visual material to help define the visual style and contents of the game.
- Convey abstract/sophisticated ideas in a concise way.
Qualifications:
- 10 years+ of working experience in character concept design.
- Shipped at least 1-2 games as a concept artist.
- Proficient in creating concept designs with rich detail and photorealistic aesthetics.
- Good illustration and storytelling skills, with an eye for perspective, color, lighting, mood, and composition.
- Basic knowledge of 3D software packages and experience employing 3D techniques into a concept workflow is an advantage.