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Electronic Arts

Senior Audio Software Engineer

Electronic Arts
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hybrid senior full-time Stockholm, Stockholm County

First indexed 18 Sept 2026

Description

Electronic Arts creates entertainment experiences that inspire players and fans worldwide. As a Senior Audio Software Engineer, you will leverage your expertise in Frostbite and audio middleware to develop next-generation audio solutions for sound effects, voice, and music.

Responsibilities:

  • Collaborate with researchers, engineers, and designers to tackle complex audio content creation challenges in video games.
  • Author and evaluate audio assets, providing relevant feedback.
  • Develop tools and workflows that enable audio creators to iterate faster, focusing on neural audio technology.
  • Integrate and evaluate audio solutions that complement or extend engine capabilities.
  • Create compelling demos showcasing novel applications of AI-driven audio.

Requirements:

  • 8+ years of experience in game audio development with AAA game titles.
  • Expertise in real-time audio systems, content pipelines, and audio middleware like Wwise or FMOD.
  • Experience with C++ for real-time systems and Python for ML applications.
  • Comfortable working in ambiguous problem spaces with a diverse team.
  • Genuine interest in AI-driven audio technologies.
  • Artistic background or sensibility for high-fidelity audio.

Benefits:

  • Comprehensive wellness program focusing on physical, emotional, financial, and professional well-being.
  • Customized benefits package, which may include medical insurance, mental health support, retirement savings, paid time off, family leave, and free games.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ko_KR/careers/JobDetail/Senior-Audio-Software-Engineer/216092