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Electronic Arts

Senior Rendering Engineer

Electronic Arts
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hybrid senior full-time Shanghai

First indexed 22 Sept 2026

Description

We are seeking an experienced Senior Rendering Engineer to join our EA SPORTS FC Mobile Shanghai team. As a Senior Rendering Engineer, you will play a crucial role in enhancing the visual fidelity and performance of our mobile football game.

Responsibilities:

  • Develop and improve our game engine's functionality and performance
  • Implement and fine-tune real-time shaders, dynamic lighting, and post-processing effects
  • Create new tools and improve existing ones based on our toolchain
  • Identify performance bottlenecks and improve them
  • Collaborate with game designers and artists to ensure program functionality aligns with design requirements
  • Create technical specifications and software architecture documents
  • Communicate project progress and risks to superiors

Qualifications:

  • 5+ years of professional experience in real-time graphics or rendering development for games
  • Experience with 3D mathematics and algorithms, GPU architectures, and graphics APIs
  • Expertise in C++ and at least one shader language
  • Hands-on experience developing in-house game engines or modifying commercial game engines
  • Collaborative mindset for working with art, design, and QA teams

Benefits:

  • Comprehensive benefits package, including medical insurance, mental wellness support, pension plan, paid time off, family leave, free games, and more
  • Flexible working environment to support a healthy work-life balance
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/es_ES/careers/JobDetail/216311-Rendering-Engineer-III/216311