Description
Electronic Arts is creating next-level entertainment experiences that inspire players and fans worldwide. EA SPORTS™ FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
As a Gameplay Software Engineer on the EA SPORTS™ FC team, you will be at the core of the user experience. You will report into the Development Director of Gameplay and work on bringing the vision of artists and designers to life. Your responsibilities will include:
- Designing and writing code that runs and controls the game, incorporating and adapting existing libraries and writing custom code
- Prototyping new mechanics to prove designs and improve on mechanics
- Developing technical designs for Gameplay systems
- Creating tools and workflows to produce new game features
- Working with a proprietary engine to develop shareable code and interface correctly with the engine
Requirements:
- Bachelor's degree in computer science or related field, or equivalent training and professional experience
- Proficiency with C++ and experience in object-oriented design and implementation
- Experience architecting and implementing A.I., character control, multiplayer, or other gameplay-related systems
- Demonstrated knowledge of good software programming practices
- Understanding of multithreaded architectures and synchronization principles
- Excellent debugging experience using tools to help debug
- Understanding of performance implications of Gameplay systems & algorithms and how to improve
Electronic Arts offers a comprehensive benefits package, including health services, mental well-being support, retirement savings, paid time off, family leaves, free games, and more.