Description
We are seeking a Cinematic Lighting Artist to join our Marketing Team at Electronic Arts. As a Cinematic Lighting Artist, you will work with a team of creative artists and editors to create world-class trailers for our games. Your responsibilities will include creating lighting for shots and sequences, collaborating with team members to produce high-quality visuals, improving cinematic lighting workflows, polishing cameras, FX, and lighting, and rendering final sequences in high quality.
Responsibilities:
- Create lighting for shots and sequences in trailer productions
- Collaborate with team members to produce highest quality visual targets
- Help improve cinematic lighting workflows
- Polish cameras, FX, and lighting
- Render final sequences in high quality
Qualifications:
- Solid eye for composition and cinematography
- Comfortable working within Sequence (Unreal) or Timeline (Frostbite)
- Showcase good composition and lighting skills
- Knowledge of cinematic language and camera direction
- Solution-focused and supportive of team partnerships
- Track record of delivering multiple successful projects
- 1+ year of experience creating world-class lighting for cinematic shots
- Experience in a similar role within a commercial environment
- Experience lighting in-engine or in a 3D package (e.g., UE5, Unity, Frostbite, Maya, Blender)
- Experience with Film/TV VFX work or AAA Games Cinematics production
Bonus skills:
- Shader design and look development knowledge
- FX creation and animation skills
- Use of AI tools for workflow efficiencies
- Interest in filmmaking and cameras
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/zh_CN/careers/JobDetail/Lighting-Artist-Cinematics/216341