Description
At Electronic Arts, we believe games are powerful because they bring together multiple ways people engage: play, watch, create, and connect. We're looking for a Principal Product Designer to operate as the design team's overall bar raiser and shape the future of the business unit.
Key Responsibilities
- Drive Quality & Innovation: Establish the core player/creator experience vision, anti-vision, and success criteria.
- Strategic Scope Reduction: Tackle complex and ambiguous cross-boundary challenges.
- Lead Prototyping & AI Integration: Guide prototyping for high-risk and high-impact areas of the platform.
- Cross-Functional Alignment: Drive alignment across Product, Engineering, and Architecture.
- Executive Communication: Represent the design perspective in executive-level discussions.
- Craft Leadership (IC): Elevate the overall design craft across the organization.
Qualifications
- 12+ years of professional experience in product design, UX/UI, or related fields.
- Expert-level understanding of industry-wide product design trends and where creator platforms are heading.
- Proven experience leading the end-to-end design of complex digital products, tools, or platform features as an individual contributor.
- Demonstrated ability to create and deliver executive-level design presentations and pitch prototyping materials to studio leadership.
- Extensive experience collaborating with technical and product partners to bring complex features to completion.
Unique Opportunity Be a founding member of the design team for a new business unit within Electronic Arts, playing a pivotal role in shaping both the product and the design practice from the ground up.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/sv_SE/careers/JobDetail/Principal-Product-Designer/216135