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Electronic Arts

Gameplay Software Engineer - EA SPORTS™ FC

Electronic Arts
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hybrid mid full-time Vancouver, British Columbia

First indexed 23 Oct 2026

Description

We are seeking a Gameplay Software Engineer to join the EA SPORTS™ FC team. As a Gameplay Software Engineer, you will be responsible for bringing the vision of artists and designers to life by designing and writing code that runs and controls the game.

Responsibilities:

  • Design and implement gameplay systems
  • Write code that incorporates and adapts existing libraries and writes custom code
  • Prototype new mechanics to prove designs and improve on mechanics
  • Develop tools and workflows to produce new game features
  • Work with a proprietary engine to develop shareable code and interface correctly with the engine

Qualifications:

  • Bachelor's degree in Computer Science or related field
  • Proficiency with C++ and experience in object-oriented design and implementation
  • Experience architecting and implementing AI, character control, multiplayer, or other gameplay-related systems
  • Demonstrated knowledge of good software programming practices
  • Understanding of multithreaded architectures and synchronization principles
  • Excellent debugging experience using tools
  • Understand performance implications of Gameplay systems and algorithms and how to improve

Benefits: Electronic Arts offers a comprehensive benefits package that includes physical, emotional, financial, professional, and community well-being programs.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ro_RO/careers/JobDetail/Gameplay-Software-Engineer-FC/215783