Description
Electronic Arts is seeking a Cinematic Designer to join the EA SPORTS™ FC team in Vancouver, Canada.
As a Cinematic Designer with EA Sports FC, you will integrate complex animations into the game engine to industry standards. You will work closely with Animators, Artists, and Software Engineers to seamlessly integrate these animations into the game.
Responsibilities:
- Create compelling action and emotionally motivated moments.
- Implement Cinematics into engine matching our standards and processes. Triage issues, collaborate with Animation.
- Uphold established cinematic standards across the game and broader IP to maintain a design language.
- Manage the scope and budget of assigned tasks to meet project deadlines without jeopardizing the player's experience.
- Participate in reviews, stand-ups, playtests, and work across departments.
- Help develop and collaborate new concepts to functional prototypes alongside the guidance of Production, Animation, Cinematics and Software Engineer teams.
- Help implement scalable industry workflows and enforce best practices for developing a non-linear, dynamic, and immersive and seamless real-time experience for our users.
- Work side-by-side with engineers to develop new games content solutions, tools and pipelines for animators and designers in the animation space.
Qualifications:
- 3+ years of professional game design experience.
- One or more shipped titles in a Cinematic, Animation, or Narrative Design capacity.
- Familiarity and experience with one or more game engine cinematic tools.
- Experience with cinematic language, frame composition, pacing, tone, and narrative structure.
- Work collaboratively, receive feedback, and constructively critique peers.
- Experienced Technical Cinematic Designer, with a broad range of implementation workflows from traditional non-interactive to seamless semi-interactive cinematics.
- Experience with problem-solving, good at manipulating content and providing innovative solutions.
- Experience working and developing with advanced animation rigs.
- Understanding of cinematic production. Motion Capture, scene assembly, export/import cinematic pipelines, implementation into engine and iteration workflows.
- Experience working with, and providing feedback to both artists and technical artists/animators.
- Proficient in standard industry tools such as Autodesk Maya/Motionbuilder.
- Highly self-motivated and ability to work under tight deadlines.
- Experience with managing cinematics pipelines and workflows.
- Experience with leading teams and reviewing content.
Benefits: Electronic Arts offers a comprehensive benefits package, including medical insurance, mental wellness support, pension plan, paid time off, family leave, free games, and more.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/es_ES/careers/JobDetail/Cinematic-Designer-EA-SPORTS-FC/215655