Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
As a Experience Design Intern, you will collaborate with our art team and experience the full art-asset creation process for FC Mobile. The Intern will report to the Art Director.
Responsibilities
- Support the design of player experiences and user interfaces for FC Mobile across different features and game flows.
- Create user flows, wireframes, UI mockups, and interactive prototypes to communicate and validate design ideas.
- Explore different interaction and visual solutions to improve usability, clarity, accessibility, and overall player experience.
- Create and refine UI components and visual assets, while maintaining consistency with the game’s visual language and design system.
- Work with game editors and engines to prototype, implement, and iterate on UI and interaction designs in the game environment.
- Collaborate with designers, artists, engineers, and other team members to understand requirements, gather feedback, and bring designs from concept to implementation.
- Review existing game experiences, identify potential player pain points, and propose thoughtful design improvements.
- Explore new interaction patterns, visual directions, motion concepts, and experience ideas for future FC Mobile experiences.
Qualifications
- Strong foundation in visual design and a good sense of aesthetics, composition, typography, color, and visual hierarchy.
- Basic understanding of user experience and interaction design principles, or actively pay attention to how interfaces and interactions shape your experience while playing games or using digital products.
- Proficient in Figma and familiar with Photoshop, Illustrator, or other Adobe design tools.
- Hands-on experience with game engines or game editors, such as Unity or Unreal Engine, and are comfortable working with UI and interactive elements in an engine environment.
- Can communicate and validate design ideas through user flows, wireframes, mockups, and interactive prototypes.
- Curious about player behavior and have a thoughtful approach to researching, analyzing, and exploring different solutions before starting design work.
- Comfortable receiving feedback, iterating on your designs, and collaborating with team members to bring designs from concept to implementation.
- Experience with motion design, 3D tools, or advanced prototyping is a plus.
- Passionate about games and eager to pursue a career in experience design and game development.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/en_US/careers/JobDetail/Experience-Design-Intern/215955