Description
Electronic Arts is seeking a Concept Artist - Character to join the Create APAC team. As a Concept Artist - Character, you will be responsible for developing character concept designs, including characters, costumes, outfits, hairstyles, gear, and accessories.
The Create APAC team is a highly engaged content creation team within EA Worldwide Studios, focused on high-end visual production across multiple genres and art styles. You will work with game team partners around the world to deliver consistent, high-quality content that supports product goals, visual standards, and player experience.
Key responsibilities:
- Develop character concept designs, including characters, costumes, outfits, hairstyles, gear, and accessories
- Create concepts that align with established worldbuilding, seasonal themes, visual direction, gameplay requirements, and product goals
- Explore, iterate, and validate design ideas through sketches, paintovers, quick visual studies, and rapid 3D models or sculpts
- Collaborate closely with game design, art direction, development direction, production, and 3D art leads
- Make clear commitments, track progress, and complete assigned deliverables on time and to the required quality standard
- Proactively communicate progress, risks, dependencies, and blockers
- Incorporate guidance and feedback from stakeholders in a constructive and solution-focused manner
- Identify and address design challenges throughout the research and development process
- Create clear and effective concept presentations that communicate design intent and showcase proposed in-game content
- Provide production-ready visual information that enables 3D artists and development partners to interpret and implement approved concepts accurately
Qualifications:
- 0-5 years of professional game development experience
- Strong character concept design skills, with a focus on anatomy, costume design, clothing manufactory, hairstyles, gear, accessories, and character identity
- High proficiency with 2D art software such as Adobe Photoshop
- Ability to use rapid 3D modelling, blockouts, paintovers, and other visualisation methods
- Experience using AI-assisted creative tools for ideation, iteration, rendering, and workflow acceleration
- Good understanding of character research and development processes, concept-to-production workflows, and game art pipelines
- Strong understanding of shape language, composition, layout, proportion, color, lighting, material definition, mood, and visual storytelling
- Ability to design believable and visually distinctive characters that support an established world, narrative context, gameplay role, and visual direction
- Ability to receive feedback from multiple stakeholders, respond constructively, and revise work while maintaining clarity of design intent
- Ability to break down assigned work into clear tasks, provide reliable estimates, update priorities with production, and deliver against agreed schedules
- Ability to work effectively in a multidisciplinary team across concept art, 3D art, design, production, and development leadership
- A portfolio demonstrating high-quality character concept art
Benefits:
- Comprehensive benefits package, including medical coverage, mental well-being support, retirement savings, paid time off, parental leave, free games, and more
- Opportunities for growth and development
- Collaborative and dynamic work environment
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fr_CA/careers/JobDetail/Concept-Artist-Character/215913