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Electronic Arts

Technical Artist (Tools)

Electronic Arts
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hybrid senior temporary Vancouver, British Columbia

First indexed 26 Aug 2026

Description

We are looking for a Technical Artist (Tools) to join the EA SPORTS Technology team at Electronic Arts. As a Technical Artist, you will develop pipelines, workflows, and technology innovations used by content creators across all of EA SPORTS.

Responsibilities:

  • Develop content production tools, pipelines, asset optimization/integration, and workflows
  • Partner with development teams to build shared and scalable solutions
  • Assume ownership over technical issues that arise on projects and bring them to resolution

Qualifications:

  • At least 3+ years of cinematic/games production experience
  • Bachelor's degree (or equivalent experience) in a related field
  • Effective communication skills with different audiences: artists, engineers, managers
  • Proficient scripting/programming in Python or C# (C++ is a bonus)
  • Experience with 2D/3D art packages such as Maya, Photoshop, Houdini
  • Asset optimization challenges/techniques experience
  • Willingness to jump into unknown problems and solve technical challenges
  • Passion for games!

Benefits:

  • Competitive compensation package
  • Comprehensive benefits program, including medical insurance, mental health support, retirement savings, paid time off, family leave, and free games
  • Opportunity to work with a talented team and contribute to the development of innovative sports games
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ko_KR/careers/JobDetail/Technical-Artist-Tools-EA-SPORTS-Technology/213861