Description
Electronic Arts is seeking a Technical Artist Intern to join their world-class paid internship experience. The internship will last for 8 months, starting in May 2027.
As a Technical Artist Intern, you will be an individual contributor on a central technical art team supporting the technical delivery of content by developing tools, pipelines, and workflows across a distributed production environment.
Responsibilities:
- Partner with peers on the Technical Art team and with project Technical Art Directors to support game and studio vision, provide/receive feedback, and continuously improve.
- Collaborate with content creators using a service-minded attitude, looking to understand issues and requirements and offer support.
- Assess, design, implement, and maintain content creation tools/pipelines/workflows that meet artist needs and increase productivity for content creators.
- Learn and familiarize yourself with multiple technologies, technical concepts, ideas, and problems.
Requirements:
- Must be legally authorized to work in Canada for the entire internship.
- Must be enrolled in an accredited degree program and return to school for at least one semester following the internship.
- Must be graduating in May 2028 or later.
Qualifications:
- Foundational experience with 3D concepts such as modelling, texturing, rendering, and lighting.
- Basic familiarity with game engine workflows and asset pipelines.
- Exposure to programming languages such as C++ or C#.
- Knowledge of AI/ML-based techniques for content creation is a plus.
Preferred Technical Skills:
- Knowledge of 2D and 3D art packages such as Maya and Photoshop.
- Experience in scripting and programming with Python and C#.
Benefits: Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, professional, and community well-being programs.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ro_RO/careers/JobDetail/Technical-Artist-Co-op/216406