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Electronic Arts

Systems Software Engineer - EA SPORTS™ FC

Electronic Arts
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hybrid senior full-time Vancouver, British Columbia

First indexed 25 Aug 2026

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. Here, everyone is part of the story, part of a community that connects people all over the world. A place where creativity thrives, new perspectives are welcome, and ideas matter. The team that makes gaming possible.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

At the heart of EA SPORTS is the FC franchise. EA SPORTS FC is the world's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile. Innovation, passion, and teamwork are at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne, we're looking for the brightest talent, so we can continue to create experiences that connect with millions of hearts and minds the world over.

As a Systems Software Engineer, you will help push our primary systems and shared engine into the future. Our systems engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities for our players and workflow enhancements to our development team. We are looking for passionate engineers who enjoy prototyping and planning, collaborating with other engineers, and building systems (often applying other systems), workflows, and capabilities that allow us to work smarter and more efficiently to bring substantial improvements to our game.

You will work in a hybrid model, 3 days a week out of our EAV Studio in Burnaby, British Columbia (Tuesday to Thursday).

Responsibilities:

  • Collaborate with design and other engineers to provide feedback and create clear and estimable technical designs.
  • Deliver tested and high-quality technical implementations that meet requirements.
  • Ensure awareness of how technical implementation impacts performance and memory budgets.
  • Identify ways to increase team efficiency through tooling or workflow enhancements.
  • Contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.

Qualifications:

  • Experience with the development craft and shows interest in systems level work.
  • Understanding of C++ language, best practices, and architectural considerations.
  • Ability to communicate well with non-technical partners, such as Artists, Designers, and Producers.
  • Experience with parallel programming considerations, resource management, and hardware architecture.
  • Experience in engine development.
  • 5+ years of programming experience with a focus on C++ code.
  • Experience with performance and memory profiling tools.
  • Experience in embedded systems.

We pride ourselves on having a comprehensive portfolio of games and experiences, locations around the world, and opportunities throughout EA. We value adaptability, resilience, creativity, and curiosity. Leadership that unlocks your potential and creates space for learning and exploration gives you the chance to do great work and seek out opportunities to grow.

We take a holistic approach to our employee programs and support a balanced life by emphasizing physical, emotional, and financial wellbeing, as well as career and community wellbeing. Our packages are tailored to meet local needs and may include health care services, mental wellbeing support, retirement savings, paid time off, family leaves, free games, and more. We foster environments where our teams can always do their best work, whatever they do.

Electronic Arts is an equal opportunity employer. All hiring decisions are made without regard to race, color, national origin, ancestry, sex, gender identity or expression, sexual orientation, age, genetic information, religion, disability, health status, pregnancy, marital status, family status, veteran status, or any other legally protected characteristic. We also consider qualified applicants with criminal histories in accordance with applicable law. EA makes reasonable accommodations for qualified individuals with disabilities as required by law.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/fi_FI/careers/JobDetail/Systems-Software-Engineer-EA-SPORTS-FC/215919