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Electronic Arts

Principal Software Engineer

Electronic Arts
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hybrid senior regular Montreal, Quebec

First indexed 14 Aug 2026

Description

We are seeking a Principal Software Engineer to join our team at Motive Studio in Montreal, Canada. As a Principal Software Engineer, you will play a key role in shaping the future of our games and technology.

Battlefield is a renowned franchise with over two decades of experience in total war and combat games, boasting 100 million players and 5 billion hours played. Our studios are focused on defining the future of first-person shooter games with the launch of Battlefield 6 and the beginning of a new era with Battlefield REDSEC.

As a Principal Software Engineer, you will be responsible for:

  • Writing high-quality, maintainable code in C++
  • Optimizing CPU performance and memory usage
  • Working with low-level programming
  • Resolving complex bugs
  • Collaborating with cross-functional teams

Requirements:

  • Experience with C++
  • Knowledge of CPU performance optimization and memory usage
  • Low-level programming experience
  • Strong problem-solving skills
  • Excellent communication skills

Preferred qualifications:

  • Experience with game engines, content processing pipelines, and workflows

At Electronic Arts, we value adaptability, resilience, creativity, and curiosity. We offer a range of benefits, including medical coverage, mental wellness support, retirement savings, paid time off, parental leave, free games, and more.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/fr_CA/careers/JobDetail/Software-Developer-Core-Engine-Battlefield/215620