Description
We are seeking a Principal Software Engineer to join our team at Motive Studio in Montreal, Canada. As a Principal Software Engineer, you will play a key role in shaping the future of our games and technology.
Battlefield is a renowned franchise with over two decades of experience in total war and combat games, boasting 100 million players and 5 billion hours played. Our studios are focused on defining the future of first-person shooter games with the launch of Battlefield 6 and the beginning of a new era with Battlefield REDSEC.
As a Principal Software Engineer, you will be responsible for:
- Writing high-quality, maintainable code in C++
- Optimizing CPU performance and memory usage
- Working with low-level programming
- Resolving complex bugs
- Collaborating with cross-functional teams
Requirements:
- Experience with C++
- Knowledge of CPU performance optimization and memory usage
- Low-level programming experience
- Strong problem-solving skills
- Excellent communication skills
Preferred qualifications:
- Experience with game engines, content processing pipelines, and workflows
At Electronic Arts, we value adaptability, resilience, creativity, and curiosity. We offer a range of benefits, including medical coverage, mental wellness support, retirement savings, paid time off, parental leave, free games, and more.