Description
We are seeking a Technical Artist (DCC Tools) to join the EA SPORTS Technology team at Electronic Arts in Vancouver, Canada. As a Technical Artist, you will develop pipelines, workflows, and technology innovations used by content creators across all of EA SPORTS.
Responsibilities:
- Develop content production tools, pipelines, asset optimization/integration, and workflows
- Partner with development teams to build shared and scalable solutions
- Assume ownership over technical issues and bring them to resolution
Qualifications:
- At least 3+ years of cinematic/games production experience
- Bachelor's degree in a related field
- Effective communication skills with artists, engineers, and managers
- Proficient in scripting/programming in Python or C#
- Experience with 2D/3D art packages such as Maya, Photoshop, Houdini
- Solutions-provider with testing and debugging experience
- Experience with asset optimization challenges/techniques
- Willingness to learn and solve new problems
Benefits:
- Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games
- Opportunity to work on high-profile sports games
- Collaborative and dynamic work environment
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/zh_CN/careers/JobDetail/RFT-Technical-Artist-DCC-Tools-EA-SPORTS-Technology/215839