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Electronic Arts

Technical Artist (DCC Tools)

Electronic Arts
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hybrid senior full-time Vancouver, British Columbia

First indexed 14 Aug 2026

Description

We are seeking a Technical Artist (DCC Tools) to join the EA SPORTS Technology team at Electronic Arts in Vancouver, Canada. As a Technical Artist, you will develop pipelines, workflows, and technology innovations used by content creators across all of EA SPORTS.

Responsibilities:

  • Develop content production tools, pipelines, asset optimization/integration, and workflows
  • Partner with development teams to build shared and scalable solutions
  • Assume ownership over technical issues and bring them to resolution

Qualifications:

  • At least 3+ years of cinematic/games production experience
  • Bachelor's degree in a related field
  • Effective communication skills with artists, engineers, and managers
  • Proficient in scripting/programming in Python or C#
  • Experience with 2D/3D art packages such as Maya, Photoshop, Houdini
  • Solutions-provider with testing and debugging experience
  • Experience with asset optimization challenges/techniques
  • Willingness to learn and solve new problems

Benefits:

  • Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games
  • Opportunity to work on high-profile sports games
  • Collaborative and dynamic work environment
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/zh_CN/careers/JobDetail/RFT-Technical-Artist-DCC-Tools-EA-SPORTS-Technology/215839