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From the employer's careers site First seen 30 Oct 2026

PhD Research Intern

NVIDIA Seoul full-time

The employer hasn't listed a salary.

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Description

NVIDIA is seeking a PhD research intern to advance world foundation models within NVIDIA Cosmos for Physical AI.

You will work with NVIDIA researchers and engineers to define and pursue a focused research project, develop new methods, and demonstrate measurable improvements through rigorous experimentation.

Responsibilities

  • Research and develop model architectures, training objectives, and learning algorithms for video generation and world modeling, including diffusion or flow-matching approaches, multimodal conditioning, and spatial and temporal representations.
  • Design controlled experiments and ablation studies, combining quantitative benchmarks with qualitative evaluation to diagnose model behavior, identify failure modes, and validate improvements.
  • Explore training and inference efficiency through architectural changes, distillation, model compression, or other optimization techniques.
  • Develop data curation and evaluation workflows, including model-assisted filtering, annotation, and quality assessment, and measure their impact on model performance.
  • Throughout your project, you will collaborate with research and engineering teams and share findings through reproducible implementations, technical reports, and presentations.

Requirements

  • Currently pursuing a PhD in Computer Science, Computer Graphics, Computer Engineering, Robotics, or a closely related field.
  • Research experience in one or more relevant areas, such as generative modeling, computer vision, video understanding or generation, multi-modal learning, 3D vision, or robotics.
  • Strong proficiency in Python and PyTorch, demonstrated through research implementations or substantial projects.
  • Hands-on experience implementing, training or fine-tuning, and evaluating deep learning models.
  • Ability to formulate research questions, design rigorous experiments, analyze results, and communicate findings clearly.
  • Comfortable working in Linux and using standard development practices for ML research, including version control, testing, and experiment reproducibility.

Nice to Have

  • Publications at venues such as NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, or related conferences, or substantial research projects demonstrating original technical contributions.
  • Background with human appearance or motion modeling, human-object interactions, 3D generative models, 3D/4D representations, or neural rendering.
  • Experience assessing physical plausibility, diagnosing visual and temporal artifacts, or developing evaluations using perceptual metrics, human feedback, or learned evaluators.
  • Experience with distributed training, GPU performance profiling, efficient data loading, or model acceleration.
  • Prior experience with NVIDIA Cosmos is welcome but not required.

Skills

Required

Nice to have

  • NeurIPS
  • ICML
  • ICLR
  • CVPR
  • ICCV
  • ECCV
  • 3D Generative Models
  • Neural Rendering
  • Distributed Training
  • GPU Performance Profiling
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