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From the employer's careers site First seen 25 Oct 2026

Technical Artist

Keywords Studios Indonesia Remote senior Contract

The employer hasn't listed a salary.

Apply on Keywords Studios

Description

Keywords Studios is currently looking to expand its team in Southeast Asia. We're currently looking for an accomplished, enthusiastic, and self-motivated Technical Artist to join our team working on an exciting, new, and unannounced project.

A Technical Artist at Keywords Studios:

  • Creates and maintains tools, scripts and pipelines that help the art team produce high-quality visual content efficiently.
  • Works closely with artists, designers, engineers and other technical experts to identify technical issues, improve workflows and support production needs.
  • Helps the art team communicate technical requirements and constraints to the development team.
  • Solves technical challenges creatively to maximise visual quality while staying within real-time performance and hardware limitations.
  • Supports the creation, optimisation and implementation of complex visual content, including materials, shaders, procedural assets and VFX.
  • Prototypes, develops, profiles and implements procedural VFX, including particles, post-processing effects, shaders and related visual systems.
  • Contributes to pipeline development, optimisation and best practices across content creation, integration and performance.
  • Drives the creation of complex procedural and physically based content, helping ensure assets are efficient, scalable and production-ready.

Requirements

  • Proven experience as a Technical Artist or similar role on a commercial game development project.
  • Strong understanding of real-time art production, optimisation, pipeline development and technical problem-solving.
  • Proficiency in scripting and other languages such as MAXScript, MEL, C#, Python, HLSL, GLSL.
  • Good artistic eye, with the ability to balance visual quality, technical constraints and performance requirements.
  • Experience with VFX, materials, shaders, lighting models, tool development, optimisation and pipeline development.
  • Experience working with modern game engines such as Unreal Engine, Unity or proprietary engines.
  • Experience with art production tools such as Photoshop, Houdini, Substance Painter, Substance Designer, Maya or 3DS Max.
  • Familiarity with source control workflows, ideally Perforce.
  • Ability to work collaboratively across disciplines and iterate quickly based on feedback.

Skills

Required

  • MAXScript
  • MEL
  • C#
  • Python
  • HLSL
  • GLSL
  • Unreal Engine
  • Unity
  • Photoshop
  • Houdini
  • Substance Painter
  • Substance Designer
  • Maya
  • 3DS Max
  • Perforce

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.workable.com/view/ttuCdKHDroCgMJ6uv9X63d/remote-technical-artist-in-indonesia-at-keywords-studios

Apply on Keywords Studios