Description
Electronic Arts creates top-notch entertainment experiences that inspire players and fans globally. As part of a worldwide community, you'll collaborate with others to drive innovation and creativity.
EA SPORTS FC is revolutionising football with interactive experiences that connect fans to the sport. The EA SPORTS FC Mobile Shanghai team develops and operates a high-quality mobile football game experience.
As a Technical Artist - Character, you'll report to the Technical Art Lead and partner with Character Art, Animation, and Engineering teams to deliver high-quality player and character visuals. Your focus will be on character rendering, shaders, character scanning workflows, and animation integration.
Responsibilities
- Collaborate with Character Artists, Animators, and Engineers to deliver high-quality player and character content
- Develop and optimise character shaders, materials, skin rendering, hair rendering, and visual effects within the game engine
- Support character scanning workflows, including scan processing, asset integration, and visual quality validation
- Work with Animation teams on character setup, deformation quality, motion capture integration, and runtime implementation
- Improve character production pipelines, tools, and workflows to increase efficiency and content quality
- Troubleshoot character rendering, animation, and asset integration issues throughout development
- Evaluate emerging technologies, including AI-assisted workflows, to improve character creation and production efficiency
Qualifications
- 3+ years of Technical Artist experience in game development
- Strong understanding of character art production pipelines and real-time character rendering
- Experience creating and optimising character shaders, materials, and rendering workflows
- Experience working with game engines such as Unreal Engine or Unity
- Proficiency in Python, Lua, or similar scripting languages
- Strong problem-solving and debugging skills
- Effective communication and collaboration skills across Art and Engineering teams
Preferred Qualifications
- Experience shipping AAA, mobile, or live service games
- Experience supporting facial scanning, photogrammetry, or digital human workflows
- Experience working with facial rigs, character rigging, skinning, or deformation systems
- Experience integrating motion capture data and animation systems into production pipelines
- Knowledge of player likeness creation and character authenticity workflows
- Familiarity with AI-assisted content creation, automation, or production workflows
- Passion for football games and player presentation
Benefits
Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, and collective well-being support. Benefits may include healthcare coverage, mental health support, retirement savings, paid time off, family leave, free games, and more.