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Electronic Arts

Principal Technical Artist

Electronic Arts
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hybrid senior full-time Montreal, Quebec

First indexed 12 Aug 2026

Description

Electronic Arts is seeking a Principal Technical Artist to join its Research & Engineering team. As a Principal Technical Artist, you will operate at the crossroads of art and technology, working closely with Scientists, Engineers, and Designers to define the future of game world creation using advanced AI technologies.

You will reimagine and implement how content is created, how worlds are built, and how experiences are made. You will help transform cutting-edge ideas into tangible proof of concepts and demonstrations.

Responsibilities:

  • Work with other developers to design novel technologies that bring game worlds to life
  • Bring new ideas and implement solutions to complex art challenges
  • Collaborate with other developers to improve visual quality
  • Participate in team efforts to create demos
  • Partner with Art Direction to translate creative goals into practical technical solutions
  • Develop tools and workflows to help everyone make art

Qualifications:

  • Demonstrated expertise in AAA game development (15+ years)
  • Comprehensive understanding of content production pipelines
  • Strong artistic sensibility and attention to visual quality
  • Familiarity with scripting languages and compiled programming languages
  • Understanding of console and PC hardware architectures
  • Practical experience with AI tools
  • Portfolio or demo reel showcasing relevant technical artwork

Benefits:

  • Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games
  • Emphasis on work-life balance and employee well-being
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/zh_CN/careers/JobDetail/Principal-Technical-Artist/215623