Description
Electronic Arts is seeking a Machine Learning Engineer to join the EA SPORTS™ FC Gameplay Advanced Team. The team focuses on making meaningful innovations in team strategy, AI, player animation, and player interactions.
The successful candidate will work on building a generative system to produce poses at runtime. Key responsibilities include:
- Developing and maintaining a complete animation data pipeline for ML training
- Building stress tests to validate model robustness and performance
- Gathering and analyzing live deployment data to optimize model performance
- Gathering, annotating, and synthesizing training data using EA FC mocap and real-world volumetric data
- Sharing results through shipping features, presentations, and interactive demonstrations
The ideal candidate will have:
- A BS in Computer Science, Mathematics, or a related field
- Proficiency in Python
- 2+ years of industry experience in Machine Learning projects
- Experience with 3D animation, 3D transformations, and linear algebra
- Familiarity with ML frameworks like PyTorch or TensorFlow
Nice to have:
- Experience optimizing ML models for real-time environments
- Experience with ML applications in the game/entertainment domain
- Familiarity with 3D animation tools and game engines
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/sv_SE/careers/JobDetail/Machine-Learning-Engineer-FC/215861