Description
We are seeking a Senior Game Designer to create innovative AI systems that enhance player experiences in Battlefield. As part of the core AI team, you will solve complex design challenges and build player-focused systems in a collaborative, cross-disciplinary environment.
Responsibilities:
- Design and implement AI systems for games, with a strong portfolio or shipped titles
- Advanced proficiency in game scripting languages such as Blueprints, C#, Lua, or similar
- Deep understanding of current trends in gaming, especially AI/NPC mechanics within the shooter genre
- Excellent documentation skills, with the ability to clearly communicate complex systems and design intent
- Proven ability to design holistic systems where multiple subsystems interact to create compelling gameplay experiences
- Comfortable with iterative design processes, incorporating feedback and refining systems to achieve high quality
- Experience working collaboratively with multidisciplinary teams across different locations
- Interest in or knowledge of historical combat and AI systems is a plus
Qualifications:
- Minimum of 5 years of professional experience in game design, with a focus on game systems and AI design
- Track record of creating games or innovative game concepts, ideally within the shooter genre
- Bachelor’s degree or diploma in Game Design, Computer Science, Engineering, or a related field, or equivalent practical experience
Additional Qualities:
- Genuine passion for the Battlefield franchise and a strong desire to contribute to its ongoing success
- Experience working with behaviour trees
- Player-focused mindset, always designing with the player experience as the top priority
- Proactive in staying up-to-date with industry trends, styles, and emerging technologies in game development
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/zh_CN/careers/JobDetail/Senior-Game-Designer/213810