Description
Electronic Arts is seeking a Software Engineer - Jenkins to join the Development and Release Engineering team (DRE) as a Software Engineer focusing on build support. You will work with Maxis teams globally, assisting with build and release automation, configuration management, and system maintenance.
Responsibilities:
- Work with game teams globally to ensure automation meets reliability requirements
- Maintain system health across multiple repositories
- Provide troubleshooting support for automation infrastructure
- Report regular status on assigned tasks and failure incidents for subsequent teams in another time zone to continue troubleshooting
- Document issues and solutions to help team members to improve processes and apply the solutions across a variety of different environments
Qualifications:
- 3+ years of experience in software development
- 3+ years of experience with infrastructure as code tools (e.g. Terraform and Docker)
- Experience with build orchestration (e.g. Jenkins, Pipeline, and CI/CD in general)
- Familiarity with Perforce and Git
- Wide variety of debugging strategies
- Experience with Python and other scripting languages
- Experience with distributed systems
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ro_RO/careers/JobDetail/Software-Engineer/214027