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Electronic Arts

Software Engineer - Jenkins

Electronic Arts
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hybrid mid full-time Guildford, Surrey

First indexed 8 Aug 2026

Description

Electronic Arts is seeking a Software Engineer - Jenkins to join the Development and Release Engineering team (DRE) as a Software Engineer focusing on build support. You will work with Maxis teams globally, assisting with build and release automation, configuration management, and system maintenance.

Responsibilities:

  • Work with game teams globally to ensure automation meets reliability requirements
  • Maintain system health across multiple repositories
  • Provide troubleshooting support for automation infrastructure
  • Report regular status on assigned tasks and failure incidents for subsequent teams in another time zone to continue troubleshooting
  • Document issues and solutions to help team members to improve processes and apply the solutions across a variety of different environments

Qualifications:

  • 3+ years of experience in software development
  • 3+ years of experience with infrastructure as code tools (e.g. Terraform and Docker)
  • Experience with build orchestration (e.g. Jenkins, Pipeline, and CI/CD in general)
  • Familiarity with Perforce and Git
  • Wide variety of debugging strategies
  • Experience with Python and other scripting languages
  • Experience with distributed systems
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ro_RO/careers/JobDetail/Software-Engineer/214027