Description
We are seeking a Technical Artist (DCC Tools) to join the EA SPORTS Technology team at Electronic Arts in Vancouver, Canada.
As a Technical Artist, you will develop pipelines, workflows, and technology innovations used by content creators across all of EA SPORTS. You will partner with development teams to build shared and scalable solutions, focusing on content production tools, pipelines, asset optimization/integration, and workflows.
Responsibilities:
- Develop content production tools, pipelines, and workflows
- Optimize and integrate assets
- Collaborate with development teams to build shared solutions
- Troubleshoot technical issues
Qualifications:
- 3+ years of cinematic/games production experience
- Bachelor's degree in a related field (Art, Design, Mathematics, Engineering, or Computer Science)
- Effective communication skills
- Proficient in Python or C# scripting/programming (C++ is a bonus)
- Experience with 2D/3D art packages (Maya, Photoshop, Houdini)
- Asset optimization experience
- Problem-solving skills
- Passion for games
Benefits:
- Comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support
- Flexible work arrangements
- Opportunities for growth and development
Electronic Arts is an equal opportunities employer and welcomes applications from all qualified candidates.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ro_RO/careers/JobDetail/RFT-Technical-Artist-DCC-Tools-EA-SPORTS-Technology/215839