Description
Electronic Arts is seeking a Concept Artist - Character to join the Create APAC team. As a Concept Artist, you will be responsible for developing character concept designs, including characters, costumes, outfits, hairstyles, gear, and accessories.
The Create APAC team is a highly engaged content creation team within EA Worldwide Studios, focused on high-end visual production across multiple genres and art styles. You will work closely with game design, art direction, development direction, production, and 3D art leads to ensure concepts are visually compelling, practical to build, and delivered against agreed milestone expectations.
Key responsibilities:
- Develop character concept designs, including characters, costumes, outfits, hairstyles, gear, and accessories
- Work under the guidance of the Art Director to create concepts that align with established worldbuilding, seasonal themes, visual direction, gameplay requirements, and product goals
- Explore, iterate, and validate design ideas through sketches, paintovers, quick visual studies, and rapid 3D models or sculpts
- Collaborate closely with game design, art direction, development direction, production, and 3D art leads
- Make clear commitments, track progress, and complete assigned deliverables on time and to the required quality standard
- Proactively communicate progress, risks, dependencies, and blockers through regular reviews, production updates, and milestone check-ins
- Incorporate guidance and feedback from stakeholders in a constructive and solution-focused manner
- Identify and address design challenges throughout the research and development process
- Create clear and effective concept presentations that communicate design intent and showcase proposed in-game content
- Provide production-ready visual information that enables 3D artists and development partners to interpret and implement approved concepts accurately
Qualifications:
- 0-5 years of professional game development experience
- Strong character concept design skills, with a focus on anatomy, costume design, clothing manufactory, hairstyles, gear, accessories, and character identity
- High proficiency with 2D art software such as Adobe Photoshop
- Ability to use rapid 3D modelling, blockouts, paintovers, and other visualisation methods to explore and communicate design ideas efficiently
- Experience using AI-assisted creative tools for ideation, iteration, rendering, and workflow acceleration
- Good understanding of character research and development processes, concept-to-production workflows, and game art pipelines
- Strong understanding of shape language, composition, layout, proportion, color, lighting, material definition, mood, and visual storytelling
- Ability to design believable and visually distinctive characters that support an established world, narrative context, gameplay role, and visual direction
- Ability to receive feedback from multiple stakeholders, respond constructively, and revise work while maintaining clarity of design intent
- Ability to break down assigned work into clear tasks, provide reliable estimates, update priorities with production, and deliver against agreed schedules
- Ability to work effectively in a multidisciplinary team across concept art, 3D art, design, production, and development leadership
- A portfolio demonstrating high-quality character concept art, including examples of character exploration, anatomy, costume design, outfit variations, turnarounds, detail callouts, and final presentation
Benefits:
- Electronic Arts offers a comprehensive benefits package that supports a balanced life, including medical insurance, mental health support, retirement savings, paid time off, family leave, and free games.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ko_KR/careers/JobDetail/Concept-Artist-Character/215913