Description
Electronic Arts creates incredible entertainment experiences that inspire players and fans worldwide. Here, everyone is part of the story, part of a community that connects people globally. This is a place where creativity thrives, new perspectives are welcomed, and ideas matter. The Central Technology team at EA accelerates creative opportunity and progress, transforming interactive entertainment.
The Senior Security Software Engineer II reports to the Director, Developer Security in the Developer Security team. This role involves identifying, shaping, and delivering solutions to complex problems that span multiple systems and teams. The successful candidate will help define and evolve internal platforms that enable EA teams to build, ship, and operate software securely at scale.
Responsibilities:
- Own and drive large, cross-cutting technical initiatives that span multiple teams, systems, and domains
- Define and break down ambiguous problem spaces, and lead them through to practical, high-impact solutions
- Design and evolve internal platforms and shared services that improve scalability, reliability, and developer experience
- Establish and promote engineering patterns and best practices in areas such as system design, observability, and service reliability
- Lead architectural decisions, making pragmatic trade-offs across performance, reliability, cost, and speed of delivery
- Contribute directly to critical parts of the system where deep technical expertise is required
- Improve how systems are operated in production, including monitoring, incident response, and long-term reliability improvements
- Influence technical direction across teams through design reviews, collaboration, and hands-on leadership
- Mentor engineers at multiple levels, particularly Senior engineers, helping to raise the overall technical bar
- Partner with teams across EA to understand workflows and remove friction through better platform design and tooling
Requirements:
- 10+ years of experience building and operating distributed systems at scale, with a strong understanding of production challenges and failure modes
- A track record of delivering complex technical initiatives across multiple teams or domains
- Strong software engineering fundamentals, with deep proficiency in at least one modern programming language and the ability to work across others
- Experience working across a broad, polyglot technology stack, including backend and services (Node.js, .NET, Rust, PHP), frontend and web platforms (React, Angular, Next.js, TypeScript), and infrastructure and platform (Kubernetes, AWS, CI/CD systems)
- Proven ability to design or evolve platform-level systems, internal developer platforms, or shared infrastructure
- Solid understanding of SRE principles, including observability, SLIs/SLOs, incident management, and system health
- Experience improving system reliability and developer productivity through automation, platform design, and intelligent tooling
- Experience designing systems and workflows that are highly automatable and extensible, with well-defined interfaces for both human and programmatic use
- Experience with modern delivery practices, including Infrastructure-as-Code and automated pipelines
- Ability to navigate ambiguity, define problems, and drive solutions without needing detailed direction
- Strong communication and influencing skills, with experience aligning engineers and stakeholders across teams
Benefits:
Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, professional, and community wellbeing support. Benefits are tailored to meet local needs and may include medical insurance, mental wellbeing support, pension plans, paid time off, family leave, free games, and more.